Timefall



—Accelerated aging environment, cement, dust, plastic pipes, timer, humidity controller, sensors, steam driver 
and LED light.
—No Time
—2022–ongoing

[Installation shot at CaixaForum Madrid, CaixaFroum Barcelona, Galeria Francisco Fino (Lisbon), and La Panera (Lleida)

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The main idea of Timefall is to compose sensorial encounters with the nature of time through a study of how natural and artificial bodies operate, how media affect memory and the relationship between life and death. Despite these commonalities, this work also shows an almost terrifying randomness and a desire to operate at several different points on the very edge of art since the object's ultimate purpose is its own destruction through the transmutation of matter. Each tank is programmed with unique atmospheric conditions to create a different time rhythm. Within these elements, there are objects that degrade throughout the exhibition, with greater or lesser speed, according to their material programming.The climatic atmosphere generated in each tank will shape the objects presented on it thus several processes of acceleration and deceleration of the linear time of the exhibition will be generated.

Although the project is inscribed within the sculptural language, these pieces are closer to a time-based media as they are configured as an environment in constant change since the viewer will be able to observe a sequence of events inside the fish tanks that will transform the objects inside. Organic and synthetic materials mutate into amorphous, indefinite beings. Material Engineering, bioengineering and science fiction enter into tacit relationships of complicity, blurring the once clearly delineated boundary between the natural and the artificial. The object is exiled among the dark contours of an odd universe, troubled by dreams and nightmares of all those anomalous materials.